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Battlefield 2042

Criterion, EA

UI Software Engineer

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Battlefield 2042 is the second title I have been a part of, having been moved onto the project during the last few seasons before it was sunset. This meant having to re-familiarise myself with an entirely new code base. Despite having had previous experience of live service with NFS: Unbound, I was really able to get to grips with the demands of continuous development through BF 2042, focussing on bug fixing and quality-of-life changes. Most notably, I was responsible for developing the loading screen improvements which added the ability to interact with tips and facts, as well as displaying new information to the player about the game mode about to be played.

Loading Screen Tips

Loading Screen Tips

The player can cycle through tips and facts displayed on the loading screen

Loading Screen Info

Loading Screen Info

More information is shown to the player about the game mode they are about to be playing

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